Sword of Moonlight/Tutorial: Difference between revisions
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Sword of Moonlight can be a difficult tool to master, as there is nearly no information available to the end user in english. This tutorial is designed to help you get started creating a simple game in Sword of Moonlight, and to illustrate how to take advantage of the many tools that accompany the SoM software. | Sword of Moonlight can be a difficult tool to master, as there is nearly no official information available to the end user in english. Thankfully thanks to [[John Osborne]] it has been fully translated and all the corresponding tools are now supported in english. | ||
This tutorial is designed to help you get started creating a simple game in Sword of Moonlight, and to illustrate how to take advantage of the many tools that accompany the SoM software. | |||
The guide is listed in order of what you will need to understand to navigate the menus and create your game, with more advanced tutorials regarding custom model creation, advanced event planning and 3rd party tool instructions coming in the later sections. All of these tutorials are work from forum members and any additional information needed from them should be requested via the forums. | The guide is listed in order of what you will need to understand to navigate the menus and create your game, with more advanced tutorials regarding custom model creation, advanced event planning and 3rd party tool instructions coming in the later sections. All of these tutorials are work from forum members and any additional information needed from them should be requested via the forums. |
Revision as of 17:42, 4 July 2011
Sword of Moonlight can be a difficult tool to master, as there is nearly no official information available to the end user in english. Thankfully thanks to John Osborne it has been fully translated and all the corresponding tools are now supported in english.
This tutorial is designed to help you get started creating a simple game in Sword of Moonlight, and to illustrate how to take advantage of the many tools that accompany the SoM software.
The guide is listed in order of what you will need to understand to navigate the menus and create your game, with more advanced tutorials regarding custom model creation, advanced event planning and 3rd party tool instructions coming in the later sections. All of these tutorials are work from forum members and any additional information needed from them should be requested via the forums.
Glossary
The SOM Glossary is a collection of all words, acronyms and titles that correspond with this tutorial and the general usage of SOM and any 3rd party tools associated with it.