Troubleshooting: Difference between revisions

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Created page with "=="Create Runtime" Error== #'''Problem:''' Create Runtime processing stops with a numbered error. #*'''Cause:''' Some part used in your project is missing. This is usually caused..."
 
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==Texture Problems==
==Texture Problems==
#'''Problem:''' Item or Object texture's aren't showing up in a game built using "Create Runtime". Instead they look whitish.
#'''Problem:''' Item or Object textures aren't showing up in a game built using "Create Runtime". Instead they look whitish.
#*'''Cause:''' This only occurs with fan-made parts. SoM expects a model (MDO) to have a single texture (TXR) with the same name as its model - for example "sword.mdo" and "sword.txr". If a model uses multiple textures or the texture is named differently than its model, it will not auto-transfer to built game's folders.
#*'''Cause:''' This only occurs with fan-made parts. SoM expects a model (MDO) to have a single texture (TXR) with the same name as its model - for example "sword.mdo" and "sword.txr". If a model uses multiple textures or the texture is named differently than its model, it will not auto-transfer to built game's folders.
#*'''Solution:''' Manually transfer the missing textures (TXR) from SoM's folders to your game's folders.
#*'''Solution:''' Manually transfer the missing textures (TXR) from SoM's folders to your game's folders.

Revision as of 03:34, 10 July 2011

"Create Runtime" Error

  1. Problem: Create Runtime processing stops with a numbered error.
    • Cause: Some part used in your project is missing. This is usually caused by a fan made part whose PRF file names a model that doesn't exist, or if a part that was used in the editors was renamed or deleted.
    • Solution: Figure out what is missing and replace it or remove the part from the game. A good way to figure which part is missing is to make a copy of your project, then delete parts (Items Objects) from the editor until the project builds properly. That will help you narrow down where the problem is.


Texture Problems

  1. Problem: Item or Object textures aren't showing up in a game built using "Create Runtime". Instead they look whitish.
    • Cause: This only occurs with fan-made parts. SoM expects a model (MDO) to have a single texture (TXR) with the same name as its model - for example "sword.mdo" and "sword.txr". If a model uses multiple textures or the texture is named differently than its model, it will not auto-transfer to built game's folders.
    • Solution: Manually transfer the missing textures (TXR) from SoM's folders to your game's folders.