Map Editor
SOM_MAP
This is part of the Tutorial. The next section covers the System Editor Menu.
For the purpose of this tutorial, a space on the map will be called a "tile". A map piece will be called a "piece".
Map Editor Controls
- Main Window:
- Left Mouse Button (LMB): Make a selection.
- Left Mouse Button (LMB): Make a selection.
- Map Assembly Grid:
- LMB: Place currently-selected piece.
- Ctrl + LMB: Select a tile without placing a piece and "pick up" the piece's attributes.
- Shift + LMB (Click): Select a tile without placing a piece and without "picking up" the piece's attributes.
- Shift + LMB (Drag): Select an area of tiles.*
- RMB: Rotate the piece in the clicked-upon tile 90 degrees counter-clockwise. (rotation +90 degrees)
- Shift + RMB: Rotate the piece in the clicked-upon tile 90 degrees clockwise. (rotation -90 degrees)
- LMB: Place currently-selected piece.
- The following keyboard functions may be used when the active cursor (red cursor) is in the Map Assembly Grid:
- Home: Switch the active cursor to the Piece Selection Grid.
- Enter: Place currently-selected piece into currently-selected tile.
- Arrow Keys: Move tile-selection cursor.
- Shift + Arrow Keys: Select an area of tiles.*
- Numpad Plus/Minus: Raise/lower the elevation of selected tile's piece by 0.5 units.
- Ctrl + Left/Right Arrow: Jump 37 spaces left or right.
- Page Up/Down: Jump 22 spaces up or down.
- Ctrl + C: Shortcut for Copy button.
- Ctrl + V: Shortcut for Copy button.
- Delete: Clear selected tile (shortcut for Delete button).
- Home: Switch the active cursor to the Piece Selection Grid.
- The following keyboard functions may be used when the active cursor (red cursor) is in the Map Assembly Grid:
- *Note that there is sadly no way to "fill" tiles into the selected region, but you can change the region's elevation. If your cursor is currently resting on an empty space when you change the region's height, the change will *not* be reflected on-screen since the elevation of tiles without map pieces is always 0.0. The change will, however, have been made.
- *Note that there is sadly no way to "fill" tiles into the selected region, but you can change the region's elevation. If your cursor is currently resting on an empty space when you change the region's height, the change will *not* be reflected on-screen since the elevation of tiles without map pieces is always 0.0. The change will, however, have been made.
- On any 3D preview window:
- LMB: Rotate model.
- RMB: Move model sideways.
- LMB + RMB: Zoom in /out.
- LMB: Rotate model.
- More Information:
- On various text lists such as Item/Object dropdowns and Event command lists, you can push a letter key on the keyboard to jump to the items that start with that letter. For example, you can press "w" in the item dropdown to jump to "weapon" or "b" to go to "Begin Screen Effect" in the event command list. Pushing the same letter again will cycle through entries that start with that letter.
- On various text lists such as Item/Object dropdowns and Event command lists, you can push a letter key on the keyboard to jump to the items that start with that letter. For example, you can press "w" in the item dropdown to jump to "weapon" or "b" to go to "Begin Screen Effect" in the event command list. Pushing the same letter again will cycle through entries that start with that letter.
- Portions of this section were lifted from HwitVlf's thread "Helpul SoM controls" in the Forums.